The Arena

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The Arena

Post by Zaazaa0 on Sun Jul 26, 2009 11:27 am

Well I was playing CT today, and thought, why not make a topic for The Arena? So, that's what I did!

The Arena, if you don't know, is a place where you don't actually fight, but rather you get a monster, train it, and have it fight in arena battles. Some people find it to be really fun, and some don't. I personally enjoy The Arena, but it doesn't replace the old regular gameplay of Chrono Trigger.

You can enter The Arena in the title screen or by going in a portal from the End of Time. If you go in from the title screen, make sure you save because it doesn't save when you go out the portal. When you first enter, the Arena Master will explain everything I am going to explain now. The monster you start with is your choice of a Smidge. Smidges are things you don't see in normal combat. The Yellow one is the Light based Smidge, Blue is Water, Red is Fire, and Purple is Shadow. The monster's effects of elements will be explained later.

There is a shop where a Nu Nu will sell you things for the Arena battles. Here are the Item's effects in Arena Battles.
Slops: Your monster can use it to heal itself. 100G
FlameClaw: Allows your monster to use a fire based tech if they know it. 200G
SeaFang: Same as FlameClaw but for water. 200G
DuskEye: Shadow tech item. 200G
LuxWing: Light tech item. 200G
Hawk Talon: Increases Strength for a few turns. 400G
Shield Cloak: Reduces physical damage by 1/3 for a few turns. 400G
Feral Wrath: Boosts critical hit damage to 4x. 500G

Now you may be thinking, "How does my monster get stronger and learn Techs?" Well, you can send your monster off for training my asking the arena master. Training will be the best way to get stronger. If you send it off to train, you get a few options of where to send it to. Also while I type this my monster is training so I can't be 100% accurate with you. If these aren't accurate you can tell me in this topic.
Prehistory: Training for Speed
Antiquity: Training for Techs
Midevil: Training for Strength
Present: Training for Max HP
Future: Training for Stamina and Accuracy
Next, you get a choice of what item to go training with.
Slops: Boosts Max HP (combine with present for big HP boost)
FlameClaw: Teaches Fire tech (Go to antiquity with this to get a tech easier)
SeaFang: Water tech teacher
DuskEye: Shadow tech teacher
LuxWing: Light tech teacher
Hawk Talon: Boosts offensive capabilities
Shield Cloak: Boosts defensive capabilities
Feral Wrath: Boosts the odds of a class change occurring
Then your monster goes to train. You can't do anything else in the Arena until it goes back, so that's when you go to play the actual adventure!

While your monster is training, I will explain class changes. If you equip the feral wrath for training and get lucky enough, when your monster comes back it will be an entirely new monster! Class changes normally make your monster a lot stronger and allow you to go to higher tier battles. Now, hot about we explain actual fights?

When you want to fight, go to the Pit Boss. You can only enter a fight when your monster is not training. You get to choose a tier, and the higher tier will cost more Gold. You can also do a Wireless battle with a friend, but not Wi-fi, sadly.

When the fight begins, the monsters attack bars will go up, and when it's full they will instantly attack. If you equip an Item, The monster will sometimes use it. However, the odds of the monster using it are based off of it's Trust. Higher Trust can be gotten from winning battles. Also, a monster's health can go up to 9999 (OVER 9000!) health instead of 999 like in the regular game. If you want a stronger monster, send it off to train with the Feral Wrath. It will help.

I guess that covers the Arena. Now I guess I will show you my Monster. Be amazed. Also you can post your monster here too. Hey, my monster just got back from training!
Monster: Medusa ------ No Element
Wins: 37/37 -------------- Max HP: 9111 (OVER 9000!)
Strength ** --------------- Accuracy 59
Speed ** ------------------ Magic **
Evasion ** ---------------- Stamina **
Magic Defense 69 ----- Trust 67
Medusa Thunder (Light)
Medusa Flame (Fire)
Medusa Shadow (Shadow)

I bet you guys can't beat this guy!
Notes:
You can release your monster and buy a new one, I've never done it so it's your problem if you wanna find out
Monsters can't have Equipment.
You get a reward for winning a fight. If you get into tier 5, you can get really good items such as Platinum Helms really early on!
These notes were written while my monster was killing a Freelancer without items! Hey, I got a Rainbow Helm!

EDIT: Here are the kinds of monsters you can have (That I know of)
Smidge --- Royal Guard --- Freelancer --- Cave Ape --- Medusa
If you find more monsters PM me of them.


Last edited by Zaazaa0 on Mon Jul 27, 2009 5:31 pm; edited 5 times in total

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Re: The Arena

Post by Shana is Kawaii on Sun Jul 26, 2009 5:31 pm

Well here's my Monster XD

Flame Smidge (Tangelo is his Nickname XD)
2/2 Wins
2041 HP
48 Strength
51 Evasion
23 Magic Defense
13 Accuracy
44 Magic
22 Stamina
8 Trust
I know it's bad but it's my First Monster XD
Edit:
Wins 2/2 Yes Still XD I'm gonna put him in Tier 2 Soon
44 Strength Sad
45 Speed Very Happy
54 Evasion Very Happy
2093 HP Very Happy
13 Accuracy Neutral
52 Magic Very Happy
8 Trust Neutral


Last edited by UzimakiBarrage! on Sun Jul 26, 2009 8:27 pm; edited 2 times in total

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Re: The Arena

Post by IceDorago on Sun Jul 26, 2009 9:23 pm

Water smidge (Vesi)
0/0 Wins
1942 HP
Strength 28
Speed 24
Evasion 27
Magic Defense 27
Accuracy 20
Magic 25
Stamina 20
Trust 10

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Re: The Arena

Post by Solid Shake on Mon Jul 27, 2009 8:01 am

Naga (Fire)
Strength: 52 Smile
Speed:61 Very Happy
Evasion:78 Very Happy
Magic Defense: 86 Very Happy
Accuracy: Smile
Magic: 99 Cool Very Happy
Stamina: 67
Trust: 81
Wins: 20
HP:5194
Techs: Naga Thunder (Light tech)
Now I will do my bro's monster (its uber) my bro could problay beat everyone here on the forums in a fight.
Deathscythe
Strength:99 affraid
Speed:99 affraid
Evasion:99 affraid
Magic Defense:86 Very Happy
Accuracy:92 Smile
Magic:97 Shocked
Stamina:99 affraid
Trust:99
Wins:75
HP:9447
Techs:Frigid Rain(water) Purple Rain (Dark) and lava rain (fire).

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Re: The Arena

Post by Zaazaa0 on Mon Jul 27, 2009 6:37 pm

Here's My Smidge on my second file:
Light Smidge (Electron)
Wins 0/0 ------------------ HP 1554
Strength 29 -------------- Accuracy 22
Speed 24 ----------------- Magic 25
Evasion 23 --------------- Stamina 18
Magic Defense 21 ----- Trust 15

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Re: The Arena

Post by Qwerty on Mon Jul 27, 2009 6:50 pm

take a look at this: http://www.gamefaqs.com/portable/ds/file/950181/54975 The smidge can turn into a ton of different things; that guide also includes reward lists! Yay!

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Re: The Arena

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